Let's discuss the key differences between UI/UX design in R&D and main production, focusing on innovation and rapid prototyping. Additionally, we will consider how to streamline asset transfer from Figma to Unity to save development time.
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DevGAMM is the B2B conference for game industry professionals. With a 17-year legacy, the event delivers top-quality content, tailored activities for publishers and developers, opportunities for hiring, and effective networking.