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This video is the reason I decided to play a sorcerer for the first time. I recently hit lvl 3 and used this combo. It was awesome, got about 60 damage and downed an enemy in 1 turn. Also rolled a 99 on wildmagic and could do it right again. Thank you for this video.^^
ОтветитьAnd it’s super-fun for everyone else at the table!
Ответитьone of my favorite little things is how you can dual cast touch spells both through you and familiar
ОтветитьGonna try this fir baldurs gate
Ответить"Scorpone" 👍
Ответитьtaking this into consideration going in to Baldur's Gate 3.
ОтветитьOooh! I'm currently playing a blue dragonborn storm sorcerer (reflavored as FTL birth for the setting). I have quickened and transmuted currently, but we're about to level up so I get more. Definitely got twinned on my list.
ОтветитьActually useful advice for people wondering what to do with their Sorcerer in Baldur's Gate 3, coincidentally.
ОтветитьI did this in BG3 with a dragonborn and elemental adapt. OMG.....easy mode.
Ответитьsame situation with a group
they couldn't figure out why i was a draconic sorcerer and not some other "stronger" caster. quicken and twin along with and elemental affinity let them know the wrath of the dragon.
made a draconic bloodline sorcerer/ warlock for that eldritch blast meta magic nonsense :D
ОтветитьI found a fun lil build for a dex based character
Lv 5 Gloom ranger
Lv 3 Thief
2 hand crossbows
You can now attack 4 times per turn or an extra 5th attack every first turn of combat from the ambush attack
Get Sharpshooter and you're good for damage
If you up it with 2 levels into Fighter, now you got an action surge, and thats 2 more attacks
Get that crazy first turn with 7 attacks
In late. But a fun melee caster build is a sorc/rogue. Take shadow sorcerer, lose the edgyness. Combine a darkness you can see through with blur or mirror image, or even blink. The summoned shadow hound can ensure backstab damage every turn if used right. With high dex, an AC boosting ring and cloak, your buffs, and the darkness, a finesse weapon...
My build has held a chokepoint more than once while the tank out of action. (And if all else fails twin cast haste on you and the healer)
Imagine players having to face a sorcerer with this sort of build.
ОтветитьI basically made the same character as my first Baldur's Gate 3 char, without even realising how broken it was. Except in BG3, there's no limitation on what you can cast after you've cast a spell with a bonus action, so I would blast bosses with 3 casts of scorching ray each turn.
ОтветитьRevenge on the scorpone for the True Strike video
ОтветитьIf going for a fire build, Elemental Adept: Fire is nearly a must have as Fire resistance is super common, iirc the most common actually
ОтветитьSo having looked into it now, I'm not sure I agree with his rundown of the elemental types. Namely, Acid.
Terrible selection? Kind of, but there are a couple good ones. Too many resistances? Hard disagree. There's this great spreadsheet I came across that lays out how many creatures have resistance/immunity to each type. It has data on the MM, Volo's, Fizban's, and Mordenkainen's. And if you look at it, among the list Zee gave us here (Fire, Cold, Lightning, Poison, Acid), the least number of creatures in the books are resistant/immune to acid compared to the others. Even just looking at the MM, this remains true (Poison has less creatures that resist it than resist acid in the MM, but over a hundred that are immune). And the creatures that are resistant/immune to acid aren't even especially common. The most common ones you'll run across are (some) Golems and incorporeal creatures.
And while at a glance the selection for Acid looks bad, it does have a few good ones. Acid Arrow is actually a solid spell, but most notably, 4th level Vitriolic Sphere (Xanathar's) is excellent. It has the same range/aoe as a Fireball, and while a 4th level fireball does more frontloaded damage on average (31.5 fail/15.75 success v 25 fail/12.5 success), Vitriloic Sphere does an extra 5d4 damage a turn later (on a failed save) to put it over the edge. It can't be cast at 3rd level, which is a bummer, but it gets more damage from being upcast than fireball (1d6/level v 2d4/level). Don't sleep on acid!
EDIT: To clarify about Acid Arrow, it certainly seems like it compares poorly to Magic Missile. A 2nd level Magic Missile does an almost guaranteed 4d4+4 damage, whereas Acid arrow does 4d4 upfront and 2d4 delayed on a hit and only 2d4 on a miss. However, Acid Arrow gains 2d4 damage when being upcast compared to 1d4+1 with Magic Missile, making it a solid option in that regard. MM does have a better damage type and can't miss, however it can be shielded. AA can be shielded as well, but unlike MM it can still hit through a Shield, and even on a miss it still does damage. Overall I would say MM is the better spell, but not by a huge margin. AA is a solid choice.
I play a metamagic skilled 3.5 warlock, this combo should never be allowed as in 3.5 multiple metamagic feats can be used per casting and it just burns mire castings(not slots this is metamagic spell like ability nit standard metamagic). of which the 3.5 warlock has as many as possible, bith he and his sentient castibg mount have taken the max number of flaws to rack up more metamagic (tho the sentient spider sidekick did pick up the feat improved counterspell which isnt strictly metamagic)
At level 1 i theoretically could have turned out 216 damage a round
How I miss the old style of the channel! 😢
ОтветитьMe, a Pathfinder 1st edition player: WHAT FUCKING LEVEL were you?
Ah, Metamagic works entirely different in 5e, right.
So in pathfinder, let me summarize;
Metamagic are feats that you have to take, which you then apply to any of your spells. ANY spellcaster can take them, they increase the level of the slot you need to use to cast the spell.
In this case, Scorching Ray, a 2nd level spell, QUICKENED to be a Swift (think free but kinda different) action would be a +4 to the spell level and thus a 4th level spell. Twinned, doesn't really exist, but a similar effect would usually be a +2 spell level. Cantrips in pathfinder are not as powerful in Pathfinder comparatively, and making a 0 level spell now a 2nd level spell slot makes little sense.
ALSO, Metamagic works fundamentally differently if you are a 'prepared' or 'spontaneous' caster. Prepared casters need to apply metamagics at the beginning of the day. Spontaneous casters can apply them on the fly, but it increases the casting time of the spell (usually, and quickened does not because the entire point is it makes it faster). So a metamagic Cantrip that normally takes your (standard) action, would instead by a full round. Still doable, but you wouldn't be able to move any more than a 5-foot step.
All of that is to say. I still had a NG Kitsune sorcerer with a dc 32 Save or be Dominated, roll with disadvantage, because of metamagic. So that was fun.
Y-yay for 3.5!
Too bad they're gonna change how Twinned Spell interacts now.
ОтветитьI wish I knew what that jaunty combat tune was. XD I want to add it to my D&D combat playlist.
Ответитьcurrently playing one with the same build, but ONLY lightning spells or utility that can be seen as using lighting for it (not enough lightning damage spells for 100% lightning build)
ОтветитьThe draconic sorcerer is a lot more viable now thanks to “transmuted spell” metamagic being added in Tasha’s, so basically now you can turn any spell that does elemental damage into your element.
I.e. you’re a black draconic sorcerer but there aren’t a lot of acid damage spells, no problem just grab fireball, transmute from fire to acid damage, so basically now any of the dragon types is viable so long as you have the sorcery points
I play my draconic bloodline sorcerer as a sort of barbarian, meaning I throw our all the fire I can in a single round and its a lot of fun
ОтветитьThis is actually pretty funny. Because I watched this video far before boulders. Gate 3 came out and as soon as it came out. I just was like. Yeah, I'm gonna be a Sorcerer because of this. He taught me how to be a sorcerer
ОтветитьYour vid is like 4ish years old, but I FINALLY got to use it as a cameo character (I joined someone's campaign for one session so the DM didn't have to play this NPC). I got to choose the build, DM approved it, and I was told "your character would shoot first and Overkill"... and WOW was everyone amazed by just how much fire damage was done to EVERYTHING.
I've been waiting years to try this and thank YOU
It really sucks how unbalanced the resistances are. Being a Poison-build anything is just asking to use literally anything but poison because of how many high-end enemies either resist poison or are completely immune to it. Acid at least has a few more decent spells but not enough to make it worth picking.
5e was not balanced very well
aw but I just want to use the element transmute meta magic to make a spell of my desire type all the time I also like using the safe spell for better AoE effects
ОтветитьI unknowingly did this in BG3. JUST learned I did the most gigabrained thing, without even realizing it.
I however, chose to be a Black Dragonborn ancestry sorcerer. I DID however, choose Fire for my Elemental Adept, so I can still do that with Wall Of Fire and Fireball.
That gob looks familiar.
ОтветитьCan't believe they're killing this fun in OneDnD
Ответитьplayer: "hey i can change truestrike?"
DM:"No"
player:"oke oke..."
DM (i don't like where this is going)
Putb of the Will
ОтветитьMeta gaming has no place in dnd💀
ОтветитьI hope you eventually make a video on the extremely underrated Subtle Spell metamagic. It was sadly very poorly represented in the Baldur's Gate 3 game.
ОтветитьI saw this?
ОтветитьThis but sorlock witg eldritch blast is always fun
Ответить"scorching ray upcast to third level"
just cast fireball
I thought in 5E you were only able to use 1 meta magic ability per turn
ОтветитьWait you believed the gossip of a sailor... about treasure in the desert?
Im glad it worked out this time, but if my DM tried that as a hook i would never fall for it.
I understand that bounded accuracy is a factor in the action economy, but it's not the only or even the biggest one.
Disabling abilities like stunning strike, hold person and polymorph are also a major factor, for example.
I keep running into people stating that bounded accuracy is the driving force behind the power of the action economy, or even people using the two terms interchangably.
Three words “twin spell haste”
ОтветитьOnly now realizing the sorcerer is pulling a Kakashi by revealing his Sharingan during combat
ОтветитьI think the scorponé saw this video and wrote a bunch of angry letters to the 2024 team to remove this combo.
Watch yourself… they are now unstoppable.
I wanna know why that piece of parchment wrapped around the hand in the animation 💀
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