Dungeon Architect: City Builder walk through [UE4]

Dungeon Architect: City Builder walk through [UE4]

Ali Akbar

8 лет назад

6,551 Просмотров

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@sharrollsmith8302
@sharrollsmith8302 - 19.05.2017 16:44

Is there no sound? You're not talking?

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@AustralianTakeOver
@AustralianTakeOver - 23.05.2017 10:23

love the updates and videos.

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@PeeeZe
@PeeeZe - 31.05.2017 01:26

Hey :) have a small problem with my simple city builder... As example my model (Road s) is about 1.000x1601x44 large. So its not a square like your streets are. Looks really weird in my editor with those settings. Any help?

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@LEGENDSofEPICA
@LEGENDSofEPICA - 10.07.2017 11:37

Slopes / different heights could be useful too. It would be enough to add vectors to generate those and then attach the slope tiles accordingly. Other than that, looks fantastic.

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@Noxxid3
@Noxxid3 - 11.12.2017 06:26

the issue that i am recieving is when i place my mesh down it isnt like a spline so i cant make a turn. I only have a road that is straight.

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@afriendlycow
@afriendlycow - 30.01.2018 02:46

All the textures disappear completely every time I place any mesh into the Blue Print. (UE4 17.2)

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@BaseRealityVR
@BaseRealityVR - 01.08.2018 14:26

is it possible to implement custom assets like street lamps, parking bays, bus stops, fences and more?

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