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Hi Wes, I hope you can help me with this question. When I add the blue base layer in (4.54) on top of the first base later that you made it takes the hight information (in 02.00) and I don't know why.
ОтветитьNice🔥🔥
ОтветитьYour tutorial on Substance Painter was incredibly detailed and informative, to the point where one could confidently say they've learned the fundamentals. I really appreciate how you kindly explained the usage in such a meticulous manner. Among all the Substance Painter smart material tutorial videos I've watched so far, yours stands out as the best. The added bonus of demonstrating how to make adjustments using paint later on was also greatly appreciated. I look forward to applying these techniques when working with other smart materials in the future. It seems like you put in a tremendous amount of effort, and I want to express my gratitude for sharing this valuable knowledge.🥰
ОтветитьAre the dirt map masks in this program images or are the actual procedural?
ОтветитьThank you so much I need it this for my project❤
Ответитьlove
Ответитьit would be nice to see if this texture can be opened in UE5.... can you recommend a video?
ОтветитьThank you for this lovely tutorial.
I wonder how SP treats the height and normal information when exported in case I have a low poly model. In that case, a displacement map will be a disaster and I may only want a normal map... I wish you could make a tutorial on low poly and height information.
(I'm using blender 4.0)
Thanks again!
is this being done just in the material level or is the actual geometry be adjusted?
ОтветитьInsane tutorial! I even added a wooden texture underneath the peeling paint and set the paint group to replace for the height! It absolutely looks wild! Thank you!
ОтветитьHi. Want to ask you. What is bake mean and what is the purpose bake in painter?
ОтветитьWoww!! Amazing tutorial! Thank you so much for sharing ☺
ОтветитьDo a video with making a water like or saliva like material pls! would love to see that
ОтветитьThis is brilliant, I was thinking of gradient filter for colouring noise information but didn’t catch it in substance painter. Learned something from your tut! And I would say it’s all about experimenting, you can’t actually master it until you try and fail
Ответитьwoooow thank you I learned sooo much!
ОтветитьSo insightful and full of great information and ideas. Thanks for great Tutorials
ОтветитьHad a few "ahh ha" moments.. super helpful. Thanks.
ОтветитьThis tutorial has answered so many questions about Substance Painter that I've had for months, tysm!!
ОтветитьIt would be really help full if next to a layer (for instance a fill) where an anker point is used an anker appears in the layer stack. Sometimes I think visual information could be improved. Also when changing the channels from Base color to Height I miss this visual information. Because it can early been over seen
ОтветитьThank you!
ОтветитьThank you ❤
Ответитьwhen I added Peel Edge layer, the edge placement doesn't match to the Peel layer and it doubles the edge, I adjusted Peel Edge blur to make it not look like doubled edge, and it doesn't look good. help.
ОтветитьThank you so much !! You save my life 🥺
Ответитьgood job, nice turorial
Ответитьgoodness gracious, i'm coming here as a substance painter noob, trying to get a grasp on the intense power of substance painter and my mind is blown, i've been using it all wrong...basically as a "model painter" xD i have much to learn! thank you!
Ответитьamazing 😍😍😍
ОтветитьIt is so rare to find such a comprehensive, detailed tutorial, simply BRILLIANT, and thank you so much for yor generosity to share this knowledge/file with us. ♥
ОтветитьFantastic tutorial, thank you very much for sharing it! This free tutorial is better than other paid ones.
ОтветитьAWESOME TUTORIAL!! It's been amazing learning how to build this effect with you. Tahnks so much for the clarity and for sharing all this info. ❣
Ответитьthank you sooooo much!!!
ОтветитьPerfect information
Ответитьu r a god .thankyou so much
ОтветитьPerfect!
Ответитьwhere can i get this alphas or mask?
ОтветитьThis is insane tutorial ❤️ I’m completely new to substance painter and your video helped me to finally understand how to build my own smart material, I appreciate your work!
ОтветитьNice video
ОтветитьHello,happy new year and thank you for that incredible explanation tutorial.what is your computer specs?
ОтветитьAwesome
ОтветитьHello, I havce a problem the height information is bleeding through other layers. I've changed the blending modes to normal but it still passes through. Idk what to do.
ОтветитьBot comments, not beginner friendly tutorial
Ответитьhm when i try the levels i dont get these edges
ОтветитьNice effect and good explained, but i have a question, how can i do it directly from a brush without anchor points in a paint layer base, its because i want to create a rust brush for any project but if i do the same at the video that wont work with a different base layer. I dont know if you understand me.
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