Комментарии:
FlyNavy
ОтветитьGreat work Crow!
ОтветитьWonderful! What texture mod is used on the carrier if any? Or is it image filter?
ОтветитьI spent four years as an Aviation Ordnanceman on the USS Theodore Roosevelt from 86 to 91. I got out just when Desert Storm was starting. The spotting of aircraft was 10x closer in real life than DCS ever gets. They didn't waste an inch. Some were the width of a fist from each other. Especially in the hangar bay. Packed in like sardines. I have watched plane captains walk from the forward end of bay one to the other side of bay 2 without touching the deck. Going from wing to wing.
Ответитьred/white lines are safety lines which divide landing runway from parked stuff or crew
Ответитьhow the deck textures look so good?
Ответитьngl it will be amazing and simple if eagle dynamics add the hangar on super carrier, so when you are ready you spawn in the hangar you communicate with the ground crew to make you move in the elevator, so more space on the deck and more plane that can spawn
ОтветитьThis requires its own rehearsal
ОтветитьNujabes is a perfect sound to bed this video 😊
ОтветитьDisclaimer: If I got any of the terminology wrong in this, it's not a refection of the VNAO knowledge base or it's members. It is simply me "Crow" trying to explain my taxi plan to everyone in the clearest way possible, as I understand it.
Ответить