Комментарии:
😅 I still like to place water treatment plants. I know they don't do much, but making electronics for various water treatment machinery was my first job.
Real plants make a lot of water, decent amount of biomass, and a bit of hazardous waste. Well depending on what people sink. The water is not quite drinking water standards but good enough for forestry, agriculture etc. and gets therefore dumped in rivers. The biomass is fertilizer, but you could also burn it for power/heat. The hazardous waste usually gets the big chemical guns and ends in a landfill.
With the complexity this game has already one might want to add this. But the primary reason cities run those, is that polution would accumulate and spread really far if you don't. However some places like Venice, Paris and London still handle it like you do ingame to some extend. Some plants for really old stuff, not really interessted to scale once the city outgrows the infrastructure so the overflow gets some chlor and we hope for the best.
I have a question why do some gravel roads need workers and others don't?
ОтветитьI bought the game today and already returned it 😭 definitely not my game to play, far too complex. Absolutely love watching it though.
ОтветитьRe the traffic in the coal city that you mentioned in the previous video, the look-back:
I think vehicles decide to drive through that town due to that being the straight route through some intersections, while the "direct" route involves more turns.
Ironically if you hadn't done the traffic test video related to S8, the devs wouldn't had made vehicles prefer straighter routes, and thus you wouldn't had had this problem :)
I think that the solution is to demolish short pieces of roads at the intersections where the bypass road connects to the road through the city, and then reconnect the roads so the bypass is the "straight on" choice at each intersection.
P.S. in general I think that when you fight with traffic signs that "don't work" (for example no snow plowing, but also no traffic) you probably are missing the "end of <whatever>" traffic sign(s), i.e. end of all restrictions, end of specific zone or whatnot. Without those the game mechanics probably has a hard time figuring out what you actually mean.
can busses go drive though the tolley stations ?
ОтветитьHey Bbaljo, great video! I was wondering, what would it be like if we had electronics made with aluminum... what do you think? Would it make sense? Would the production chain be too complicated?
Ответить