Steve Lee Level And Game Design

Every game designer should understand Orthogonal Design Steve Lee (Level and Game Design) 53,866 2 месяца назад
Being a level designer on Dishonored 2 Steve Lee (Level and Game Design) 9,574 2 месяца назад
How I design levels in text first, and why (HL2 level Part 1) Steve Lee (Level and Game Design) 49,321 2 года назад
Why level design is so hard to practice Steve Lee (Level and Game Design) 35,379 3 года назад
Great portfolio advice from 6 lead level designers Steve Lee (Level and Game Design) 6,969 6 месяцев назад
Being a level designer back in the 90s Steve Lee (Level and Game Design) 1,761 2 года назад
How 1 Software Engineer Outperforms 138 - Lichess Case Study Tom Delalande 264,638 1 месяц назад
Level Design Lobby - Open World Exploration #121 Level Design Lobby 945 2 года назад
The level design portfolio piece that got me into the industry Steve Lee (Level and Game Design) 15,209 3 года назад
Level Design Cover 101 - Placement & Mindset BauerDesignSolutions 27,014 3 года назад
How to Improve your Level Design Portfolio - 5 questions and tips Steve Lee (Level and Game Design) 9,606 3 года назад
Designing the final act of my escape level (HL2 level part 3) Steve Lee (Level and Game Design) 11,023 2 года назад
Designing gameplay "skateboard first", and why (HL2 level part 2) Steve Lee (Level and Game Design) 20,700 2 года назад
Designing Radically Non-Linear Single Player Levels GDC 2025 156,964 3 года назад
Game Anatomy: Wiz War: Challenges The Game Design Dad 493 2 дня назад
DD2018: Steve Lee - Creative Process for Level Designers Digital Dragons 6,050 6 лет назад
How to get past the "blank canvas" in level design Steve Lee (Level and Game Design) 14,903 1 год назад
8 Common Problems with Level Layouts / Blockouts Steve Lee (Level and Game Design) 28,290 2 года назад
The level I made to work on Dishonored 2 at Arkane Studios Steve Lee (Level and Game Design) 34,593 3 года назад
Building a level and exploring the design (Doom level Part 2) Steve Lee (Level and Game Design) 5,911 8 месяцев назад
9 ways to actually get game dev done on time Steve Lee (Level and Game Design) 13,750 1 год назад
15 Questions Level Designers should ask themselves Steve Lee (Level and Game Design) 7,215 2 года назад
An Approach to Holistic Level Design GDC 2025 96,833 7 лет назад
My GDC talk on Dishonored 2’s holistic level design Steve Lee (Level and Game Design) 16,201 2 года назад
The Unreal level I made to work on Bioshock Infinite Steve Lee (Level and Game Design) 11,605 1 год назад