Комментарии:
how can i use AO map in arnold
Ответитьawesome, thank you for this series !
ОтветитьSoon to be borged by Adobe ...
ОтветитьI'm trying to grasp is exporting materials out of designer to use as realistic mockups in photoshop. Do you think it would be possible to do a tutorial on that?
ОтветитьCan gtx960ti run this?😳😳
ОтветитьIt's a software acquired by Adobe...
ОтветитьUsing substances inside an engine, like Unreal, does that use more resources, or..?
ОтветитьWhy does Steam Substance Designer 2019 contain negative reviews? I wanted to buy it there ...
ОтветитьGreat series of tutorials. Very helpful. it's a good exercise to start learning Substance basics.
Ответитьnodes = headache
ОтветитьIf I create the a substance can I use it on blender without having to remake maps and nodes?
Ответитьintereting, does this software can be used in less powerful console such a Nintendo Switch?
Ответитьi could see myself using this for planets. get a sphere in unity or unreal then apply the texture. BOOM i have a moon
ОтветитьThe voiceover is from max yuriev?
ОтветитьWhat is the diffrence to other node based material editors?
ОтветитьI thought this was by Adobe?
Ответитьme gustaria en español pero gg nomas
ОтветитьWhere are the chapters of substance designer tutorials?
ОтветитьThanks for the quick rundown brother, straight to the point, I like it
ОтветитьThank you :)
Ответитьoh my!!
ОтветитьWhats the point of this software when I am already doing this in Blender node system?
Ответить“Hey let’s put shit as the thumbnail”
“Yeah, that will get us lots of clicks”
What is substance designer? Only the best tool on the planet for creating your own textures, materials AND primitive meshes. Only a must-have for any Substance Painter user and an invaluable asset for anyone involved with 3D graphics in general. And that is coming someone who doesn't even use compatible environments. I loathe Blender (no offense, but still my personal opinion), and the environments I do use, referring to Daz Studio & ZBrush, are not covered by fancy plugins.
Yet despite that Substance Designer, in combination with Substance Painter, has made a huge impact on my workflow; almost as soon as I picked it up. Now imagine working with a compatible environment....
Is the bgm at the intro Japanese Electronic - Instra by Commix? Sounds very familiar.
Ответитьso substance designer is kind of like the blueprints section of Unreal engine?
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