Комментарии:
Pretty cool tutorial. By the way, CSM can now export in OBJ file format, which can be uploaded directly into Mixamo, so you can skip the file conversion step with Blender.
ОтветитьThank you for your effort, this is great. One of the best I've seen.
Ответитьis there a video to rigged animation for stable diffusion?
ОтветитьI have a laptop but I have a question to ask Will I need to get a better computer or do I need to get flash drives or anything with downloading so many things could it over power my computer making it to full or do I need a better computer also how much does it cost for all these subscriptions that you're mentioning and if I cannot follow or see the pixels cuz they are kind of small even with my computer on full blow can I get a tutor and get him or her paid by a Pell Grant I'm just asking so that I can know how to do I'm more of a Hands-On person I hear what you're saying but hearing it and doing it it's two different things and I feel that I might need that extra so what would you recommend for a live tutor
ОтветитьQuestion what if you want to give your character a voice or a Pacific voice how do I add a voice to my animation
ОтветитьAlso caption if a person is hearing impaired
ОтветитьGreat
ОтветитьHaha funny and nice to see Kinetix. They are french I had an interview for an internship with them I was amazed by what they were doing it's cool to see their work here.
Awesome video btw thanks for sharing !
Cool!
Ответитьawesome tutorial
ОтветитьI don't think I've learnt so much in one tutorial before. Fantastic job. I'll be referencing this for years to come. Thank you.
ОтветитьWould you reach the same with Adobe suite for 3D?
ОтветитьTutorials for mobile for this same type of ai animation is there ?
Ответитьda rb chaatha
ОтветитьThe key question is- can I freely use such assets created in CSM in commercial projets, ex. own game made in Unreal or Unity? I assume after some tuning in ex.Blender I can call them my own assets,with full commercial rights?
ОтветитьThis be useful for the artist who provide their own images, and not take from many online.
ОтветитьQuite a complex workpath but very interesting. Thanks for the tips!
ОтветитьFar from a professional result but i bet it will do a big favor for a lot of indie devs.
ОтветитьBro your literal name is aianimation. Just make it AnImation :P
Make the A the way you have it and the i slightly larger than the rest of the lower case letters and you’ve got gold. You literally already have AI in the name Animation. Just pop it out 😂
nice jobe! How did you get such an accurate model at CSM?
ОтветитьGood day, I've tried to use Mid-Journey - How do you install it and make it work? Do you maybe have a tutorial please? Thanks!
ОтветитьYoure a vulture of skill. Picking the corpse of anyone with talent
Ответить좋아.. 아주 좋아.
ОтветитьYou are no longer needed. -The Machines
ОтветитьOMG ! It s so ugly ! 😂 it s too below industry standards right now
ОтветитьSometimes AI makes the process longer.
ОтветитьThanks for the video. I just want to point out that "FEASIBLE" is very different than "POSSIBLE". This workflow is definitely possible but is it feasible for creating good looking game assets without bugs? A big NO.
ОтветитьFAKE LOOKING…. How is it we all can tell it is not real because it’s very rendered and yet we accept it as ok …
ОтветитьFunny cause this takes almost as long as doing it yourself but looks far worse. Maybe one day will be useful wouldn’t mind using Ai for some of the more mundane tasks .
ОтветитьThe 3D model looks really bad for any extensive use, what's the point spending a hour to have something kept away from being too close from the camera ? how can a viewer connect on a cinematographic level with something kept far away ? It would indicate distance which is a message to the viewer, it looks like something way too situational to make anything developped around it
ОтветитьHow is AI learning from some copyrighted material any different from those artists learning from the art they saw and then drawing based on the material they learned from? To discriminate simply because it's a bit of code doing the learning is not only very bigoted, it is a waste of time. AI is taking over whether humans like it or not.
ОтветитьThanks very much for your tutorial. It is very much appreciated. 👌👌👌
ОтветитьThank you.
ОтветитьWhat will you learn from this ?
Ответитьwhen using midjourney, I noticed that you didn't use your picture as a reference, you didn't send the link to the chat
ОтветитьCan a character pick up a prop, say a rifle, and do the animation of shooting?
ОтветитьSeems like you do just as much work as the traditional way just to get a sub par product. Maybe in a year or so…
ОтветитьIs it possible to perform this process (motion capture) for two or more characters at the same time?
Ответитьmore difficult than i imagined
ОтветитьWas the discord server discontinued?
Ответитьi just tried csm. 481 hours haahahah
ОтветитьInspiring video.
ОтветитьI try to upload my GLB file from CSM into deepmotion, however i keep getting an error saying no mesh found in model. any ideas?
Ответитьcsm:No credits available! Bran new user account :(
Ответить