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Farewell to this series, and thanks for all the hard work you put into it!
ОтветитьIt's a shame to see this series go, I think it's a bit of a shame you didn't get to replay and possibly re-rank Aestik now that the DLC is out (and some other small things), I look forward to whatever you do next!
ОтветитьI dont like your opinions at all man, and how come Metroid prime isn't even on the list? nah youre so unserious
ОтветитьI love Deedlit! Really had the SOTN vibes!
ОтветитьI think rebel transmute is getting a big patch soon
ОтветитьSad times 😢
ОтветитьRecord Of Lodoss War: Deedlit In Wonder Labyrinth ONLY C TIER? Man same assets Team Lady Bug used in Touhou Luna Nights! Why only C Tier? I FULLY DISAGREE! This should be at least A Tier!
ОтветитьNo Hollow Knight? 🤔
ОтветитьDeedlit is a type of MV i'd like to see more. Really rpg based while we're taking a look at the combat system, we're not getting lost too much and there's not the "what am i supposed to do now" that made me quit sometimes (especially hollow knight. I think this game's really overrated when we look to the whole MV scene developped afterward).
Deedlit story actually touched me a lot, it's simple and learns you something.
And exploding ennemies is a bunch of fun.
I'd recommand it to MV newcomers alongside Gesalt steam and Cinder which was amazing as well.
love the art style for Valdis Story
ОтветитьHi! I am the one speedrunner of OUTBUDDIES DX, and I help route runs for Rebel Transmute (getting a big update soon!). Here's some notes for OUTBUDDIES I'm writing as I'm watching the review.
- My favorite part of the platforming personally is the mechanic involving shooting down in the air with your gun, specifically the Seahorse Revolver/green gun. You can use it to propel yourself higher very slightly, and I find its actually a great platforming aid, letting you cross certain gaps much easier, scale things further (esp w/ Charge Shot), and overall adds a layer to the game that I find fun.
- The "DX" part is due to how many updates the game got that effectively felt like the game received a "Directors Cut", if I remember the Dev's reasoning
- The pixel art is scaleless! The pixel art keeps its fidelity no matter the screen resolution
- I do agree that the game does frankly have some really confusing progression to it, the distinct lack of NPCs around the map or very obvious "HEY SOMETHIN INTERESTING HERE" type landmarks/platforms doesn't help it. The Dev tried rectifying this with adding exclamation points on the map in certain rooms to indicate just that, with limited success imo.
- The game's bosses are genuinely some of the most difficult parts of this game, especially the final boss. The game lacks any type of permanent health upgrades, with only temporary +5 health upgrades you can get before bosses that cost a Treasure of the Old One each to get.
I hope someday, the game can get a sequel of some kind, with a more refined approach to the design the original had gameplay wise, and more lore bits to chew on. Overall, I agree w/ your ranking :-)
Should be noted that Rebel Transmute is getting a major content patch on Jan. 6th that heavily updates the base game with inclusions like a new gun, save warping, and a redesigned map.
ОтветитьI would love to see you do a review/analysis of Laika: Aged Through Blood. It’s one of the most unique and best metroidvania games I have ever played. From the one hit/mistake and your dead gameplay. To the excellent and touching mature story telling. And with one of the best soundtracks In any metroidvania game. It’s an incredible game! IMO
ОтветитьThe title tells me "well shit, its about to go down". I ask, the hell is going down, please explain? "No". Oh okay, I'll just watch it then.
ОтветитьValeu Guru
ОтветитьIt’s cool that you are about as old as I am and you’ve been around for the entire history of videogames like I have. From the late 70s to now it’s been a wild ride to see the changes take place in graphics and gameplay. It’s been awesome. And it makes me very grateful. Thanks so much. Love yr channel too!! ✌🏻😊
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