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I love Cult of the Lamb, It's personally my 6th favorite indie video game ever, and 1 of the best of all time
ОтветитьCalling Cult of the Lamb a cult classic is f**king hilarious
Ответить“A Cult Classic” 😂😂😂😂😂😂😂😂😂
ОтветитьYour editing and the aesthetic is fire! Makes a great watch!
ОтветитьThe blue cat oh my god oh my god i absolutly loved that game when i was little and super adventure pals omgggg
Ответитьthey use to make flash games on newgrounds. suddenly ALL of cult of the lamb makes sense that actually explains EVERYTHING. the athsteic. the edginess the cute animal in contrast to that. even the gameplay being a weird mix of genres.
Ответитьi want them to bring back the ability to pick up followers :<
Ответитьthank goodness they managed to be able to create this game before going bankrupt
ОтветитьThanks to Millanote, I can make games with no worry
ОтветитьAnd then they gave use the sex update (sins of the flesh)
Ответить"Power corrupts". Yeeeah that sounds like something a person in power would say to keep all the nice people weak.
ОтветитьWell the proto artstyles they had were certainly terrible until they reached their final art direction.
ОтветитьI played Hades before getting into Cult of the Lamb, and I think the gathered resources from runs that help with base-building, combinaed with social interactions that change the runs in both games is what makes them so accessible to ppl like me who're relatively new to gaming, and create such a specific but addictive loop.
Rogue-like games never appealed to me much, bc I knew I'd get fed up if I lost everything every time I died (which would happen so. many. times. more if you're not used to these types of games), and purely base-building games felt vaguely tedious and lacking in challenge/urgency (no shade to those games tho, I totally get wanting to just relax, it's just not for me).
The fact that in this game you get only a portion of the resources you gathered cut away if you die, is actually more motivating to me than if I lost everything - and the fact that you have a bunch of helpers you can delegate tasks to (who will continue when you're gone, especially!), means the base-building isn't so tedious or overwhelming as it would be otherwise. Plus, the limited resources you can only find on runs create a sense of urgency to actually put care/attention into what goes where in the base, and how much you can afford to spend on things.
Also, not only are the decorations super cute and like a little treat/reward ("Oh yay, I can afford extra things bc I did well on a run!"-kinda thing), they actually have a FUNCTION - changing your followers' mood/faith, and sometimes they even get involved in quests by followers asking for them - they feel meaningful in-world that way.
Sure, characters comment on new decorations in Hades, and that's usually amusing, but they're really only aesthetic - they're hella cool, but they don't DO anything. Like, if you give me pile of towels near the blood-stream, why not let me use it? It's not a big deal, I totally get that something like that would involve a major load of work (bc if they do it for ONE, then...), and I respect the work ethic from the creators of Hades too much to really want to complain, but it does leave you a little bit miffed, since there's only so much "money" you can gather in a run, and runs you're willing to do to save up for something pretty but functionally useless.
The followers however will randomly and often go up to decorations and admire them - and with the right cult-traits, that can even gain you some faith! I've never seen that in a game, and it might be just a small thing, but I think it's really neat.
They took inspiration from some of my favorite games no wonder Cult of the lamb is one of my favorite games.
ОтветитьOne of the best games
ОтветитьDoes anyone know what application they made the sprites with? thank you :))
ОтветитьI adore this game. You can tell there's love in it. When that happens, magic happens (look at Final Fantasy) I'm so proud of the team
Ответитьbro when you were talking about the "emotional bond between the player and their followers" it made me think about this one follower i had named Jana and she was a cow and she was one of my favorite followers and then she died and im sad
ОтветитьI heckin love when you talked about the art development. I love the aesthetic for this game I feel like it has an almost perfect brand identity for everything and watching this you can really see how iterative they were with it to achieve that. Maybe im just a sucker for the subversion of mixing cutesy cartoon humor with horror and simple but bold color schemes but idk, i havent enjoyed a game like this in a hot minute. My boyfriend is a big fan of roguelikes like binding of issac, he plays it constantly and i never understood, Im not drawn to isaac as much but with cult of the lamb i feel like i finally get it. Mind you the survival/colony and basebuilding aspect of the game i enjoy more than the crusades, but thats just who i am i suppose 😂
Ответитьthis is a prime example of it takes a lot of time to make a good game
all these rushed games that have bugs and shallow story and or dull just suck (im looking at every cod after b03)
this game took like 4 years to make and when it came out is was very refined and well put together game play wise bug wies it was meh but still better than AAA titles
also no dlc that changes game play only dlc with decorations
I hope they find success with this game. Its so cute, i was buying the merch before i ever played the game because i really liked the art style, or atleast i tried to until the company cancled my preorder 🤷🏽♂️. But i ended up buying the game for the switch after playing it at my bfs house lol. Learning more about the devs makes me feel less bad about buying all the dlc lol.
ОтветитьThanks for the very well made video, man!
ОтветитьDay 2 of asking for you to talk about Oneshot, but not the story.
ОтветитьTHE SEX UPDATE
Ответитьwoulda supported it more if they werent so damn woke
ОтветитьHonestly... Cult of the Lamb is good, but it falls short on both aspects that they needed to work well. The base building feels weak and constricting, there's not enough space and the diamond grid is not great to work with while the dungeon crawling aspect isn't as fun nor creative as Binding of Isaac's.
Also, as an artist, you have no idea how much it bothers me that almost all followers have two eyes and a mouth on the side of their head and it's even worse with birds. Like.. god, please change how they look before I have an aneurysm.
Little do they know that I am an absolute sucker for cute things with a dark side.
ОтветитьThe game Wandering Village seems awfully similar to the pitch idea Massive Monster made 🧐
Ответить“We’re bankrupt”
“Sex.”
“Wha-“
“Sex”
Cult of the lamb:the only base building,dungeon crawler,breeding game
Ответитьso they took inspiration from dont starve man bet they were extinctic when they did the dont starve crossover
ОтветитьClearly their biggest weakness is creative vision
ОтветитьThey honestly did a great job with making you feel okay with being evil. I didn't realize how bad I was until I finally realized you could check your stats. I only had 2 favorite followers whom I would sacrifice sometimes but always bring back while had sacrificed 150+ followers for my benefit. 😅
Ответить"Who knows what's in store for this game"
This aged well, no, really, this aged like wine.
It's a very inspiring story.
ОтветитьMan I swear, the only complaint with this game is the absolute blistering pace of the days. I wish we had an option to slow time down a bit. But the art style, is stunning. Not jarring....
ОтветитьBankruptcy??????
But I buy everything they throw at me...
4 months later, its Guns, beer, and sex
ОтветитьI still want sword scouts
ОтветитьSEX update woop woop!
Ответить440 days in a save 150 hours on steam and a follower with level 52. Beautiful game in my opinion after playing since October 2022
ОтветитьSomething I really like about cult of the lamb is that it is the equivalent of a meal that you make with limited ingredients but tastes absolutely delicious. The game is made in a pop up book style environment, where the 2D images are placed in a 3D environment, which not only creates a distinct and iconic style used in very few games, but is also extremely cheap, where assets can be made within a few days instead of several weeks with 3D modeling. The game is very very budgeted, not having nearly as much detail as other games, but it is still beautiful, still distinct. The game is probably one of my favorites to look at and hope soon I can get it.
ОтветитьThe sex update
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