How to make PS1 Graphics in 4 minutes

How to make PS1 Graphics in 4 minutes

binbun3D

2 года назад

73,249 Просмотров

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@AleksandrPogosov
@AleksandrPogosov - 10.03.2023 15:44

That was interesting, thanks!

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@leof.2695
@leof.2695 - 10.03.2023 16:50

It takes skill to condense that much information in just 4 minutes

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@owiygul3
@owiygul3 - 10.03.2023 17:59

This is inspirational and aspirational. Thank you! Also enjoyed the tunes and humor, keep it up!

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@bradido
@bradido - 10.03.2023 18:36

Great video. Very quick but packed with info.

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@operationsusfoods1354
@operationsusfoods1354 - 10.03.2023 21:02

I'll subscribe. Saw on reddit and upvoted

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@mcdebugger
@mcdebugger - 10.03.2023 22:52

Awesome! :) Also came from Reddit. Subscribing!

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@commandingsteel
@commandingsteel - 10.03.2023 23:30

subscribed...i loved my ps1, my aunt gave it to me when i was 8 after she got a ps2...it was a huge step up from the super Nintendo i had, lol

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@ajlarrea
@ajlarrea - 11.03.2023 05:35

Instant subscribe. Informative and to the point. No attention-grabbing tricks or shouting... just good info. Looking forward to more of your content.

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@josebrisenojr665
@josebrisenojr665 - 11.03.2023 16:20

I want to hack Super Street Fighter 2 turbo graphics any pointers or clues on how to change the backgrounds or add in objects that
I can break in a bonus round

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@dreamisover9813
@dreamisover9813 - 13.03.2023 00:38

Found this on reddit, appreciated!

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@hackticdev
@hackticdev - 02.04.2023 20:28

Great work!

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@Khoura
@Khoura - 09.04.2023 20:18

Can you do an in depth tutorial please for beginners on how to do this? As this is too fast? Thank you.

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@CreativeSam-cw9sh
@CreativeSam-cw9sh - 11.04.2023 13:12

What's the benefits of Godot over PSY-Q? I feel it may be better to use Windows NT and Softimage for the modelling because that's what was used for PS1 development. Combine that PSY-Q and you can make legit PS1 games. To have them run on PC you just build in an emulator into the executable. Thoughts?

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@scottbates6412
@scottbates6412 - 21.04.2023 23:52

I subbed at “as you can see the texture is fucked up” 😂😂

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@placeholderusername5943
@placeholderusername5943 - 14.05.2023 23:14

Literally every indie horror game nowadays:

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@shodan2002
@shodan2002 - 30.06.2023 23:25

Ez

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@daniel_der_delphin
@daniel_der_delphin - 09.08.2023 17:20

great tut m8

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@themperr0r7
@themperr0r7 - 13.08.2023 00:15

its really awesome and your tutorial is so simple and good, thanks buddy i just saved the video

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@Ryan-hv3kn
@Ryan-hv3kn - 03.10.2023 06:02

I love this, would be really interested in seeing you incorporate a PS1 shader into the mix to simulate the other graphical effects as well.

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@gerppuli123
@gerppuli123 - 07.11.2023 18:02

Great and concise tutorial. Love it! ps: Do you happen to be Finnish by any chance?

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@synaestheticstudios
@synaestheticstudios - 30.12.2023 03:20

hi there! when i try to make a plane tree like that it puts a black background outside the edge of the tree and fills the whole plane instead of just the image of the tree like yours does. i'm quite sure the png i'm using has no background so why would this be happening and how can i fix it? this tutorial has been so helpful thank you!

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@DawgFL
@DawgFL - 21.01.2024 04:52

how did you shape the tree leaves??

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@neutro2353
@neutro2353 - 07.02.2024 08:28

Thankyou guga

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@Maxxonvr
@Maxxonvr - 14.02.2024 21:45

how did you make the camera follow the mouse?

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@TurderaTommy433
@TurderaTommy433 - 16.02.2024 05:46

it is good but take a gaze to texel density special if you are using a whole massive object.

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@tapikoBlends
@tapikoBlends - 08.04.2024 20:25

ps1 style is good for horror games and animations

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@KyleWithAnM69
@KyleWithAnM69 - 08.05.2024 14:37

how do you index the colours of the image?

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@cb2818
@cb2818 - 11.05.2024 16:47

subbed, what a fantastic summary

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@binjiling
@binjiling - 04.06.2024 15:59

Godot chads we can't stop winning

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@stabbedbyapanda
@stabbedbyapanda - 03.07.2024 21:41

This was great, would love to see more in the same style. Especially terrains, foilage/trees. Really anything lol.

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@ameleustv3093
@ameleustv3093 - 08.10.2024 19:53

Thank you, so much.

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@blar2112
@blar2112 - 15.10.2024 14:25

Is there a way to ensure that the textures on the models all have the same pixel count? I always end up with some textures having a lot more pixels than others in the same object.

Is there a way to texture something with full res, and then distributing pixels around the object uniformely?

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@knecht3038
@knecht3038 - 23.11.2024 11:24

How did you do that with the tree? Because, by my selfe i can see the blackrender, when you konw what i mean.

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@Markk4785
@Markk4785 - 18.12.2024 07:51

How did you setup the lighting in this tutorial or was there no light source?

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@dylanderyckere8077
@dylanderyckere8077 - 22.01.2025 18:50

How do you do this in Unreal Engine

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@cecil_242
@cecil_242 - 09.04.2025 08:33

what are your settings when using index on gimp?

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@zweinlourde
@zweinlourde - 01.06.2025 12:33

is there a slower version , cuz this is kinda hard to follow, like what the purpose of 1mins video?

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@luchoPueyo
@luchoPueyo - 06.06.2025 04:01

Amazing. 🙌🔥

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