Комментарии:
none of what you talked about is a contributing factor of the value of sps. there was no need to have so much of a circulating supply. we don't have to burn a token for a token to thrive. we are talking about a game. a game that a minority of the polulation plays or needs. the demand to buy sps wasn't there to begin with with such a large circulating supply. burning it is not even gonna help it that much. the only way to help the price is to increase the demand for it. that's the bottom line. trying to get new players is a good start but you still have to increase the demand to actually by sps. right now, to get sps in a person's hands, they have to go through hoops costs related to fees which means the only people who are going to be buying it are people who are actually playing the game and want to stake it. sorry, but even if they double the users in the game, it doesn't mean people will buy it. if people are buying it as an investment, i think it's the dumbest thing someone can ever do when there are other crypto assets poised to earn more. it wouldn't make sense to buy sps when they can be making more from a legit top 20 coin with better fundamentals and better use cases etc...even though this stuff doesn't even matter in the crypto world obviously. we aren't investing in businesses here on a traditional market which is why crypto is still very speculative and things like sps is a VERY VERY high risk asset. if the game goes busto, so does the sps value. sps is specifically dependant on the game. this is another reason why sps wont get investors. why would anyone invest in a web 3 game and it's token when all the web3 games are going busto? there are safer alternatives than going to vegas and putting everything on black. the company messed up with it's white paper. the only good news for sps is that alts are in a lull right now and have been for 6 months. now we are coming in to what could be an extended lull through the summer(what is normal for crypto). right now the target to the downside for sps is .0067. that's about a 13% draw down from here. that's actually the good news because i don't se anywhere else but up from there and new local highs. there is A LOT against sps though. a lot more cons than pros. they messed up on the white paper thinking web3 gaming is the next best thing since sliced butter. yea, maybe it will be, but not for another 5 years. people fomo in to ideas all the time thinking things are just going to take off and as history has proven, life doesn't happen that way. it didn't even happen with the internet and personal computer. it took 20 years for personal computers to become a thing from the late 70's to the turn of the century. takes time to build momentum. and look what happened. we hit a bubble and everyone got WRECKED. same thing is going to happen with crypto. who's out there promoting that idea though? nobody and again it will happen when people least expect it and get WRECKED.
anyway, it's not the solution to just onboard new news and double the use base. we have to KEEP THEM USERS and that is a whole different problem. getting people and marketing is easy. we have to keep them by allowing them to see the valuing in STAYING a user of the game and then....we have to convince them of buying sps that will never be worth it as an investment. no trader or invester is looking at sps saying to themselves they have to buy this winning opportunity. videos like this don't talk about the truth. they talk about wishful thinking and fomo when they start out by talking about how great the game is which doesn't even have an influence on the price of sps haha. so i wish people can just be realistic and real about what is REALLY going on.
i love the game, i liked going through the process of getting some sps to stake for the glint, and losing some money on fees. i didn't mind that but most people wont be going through that process and hell, don't even know how. it's unfortunate. it's a really cool game that can grow over time. but there are some turnoffs to it and the users that already tried it aren't gonna be back because you only have a certain amount of time to hook someone and reel them in from marketing efforts. once you lose them, there will be trust and credibility issues and harder to reel them back in. i came in about 2 months ago when things were looking good and picking up for splinterland. if i came in a year ago, i probably woulda left by now. so this is going to be the wall the owners will be facing moving forward in getting people in to the game. i personally think they need to get their shit together and start learning from their past mistakes because i already see them making the same mistakes and NEW ones....but i still see progress and for me, it's about progress not perfection...
You are not worried nor the people that rent.
Ответитьsadly, the team is focused on the wrong thing with onboarding. we're getting new eyes on the game, and new players are turned off dramatically by having to play vs higher powered decks at all times. Until we renew league level caps, so people can play in a way that seems fair, we just can't have new player retention.
ОтветитьDEC is actually holding up pretty well despite Hive dumping pretty hard.
ОтветитьActually CA didn´t "bring in" 2,4 million dollars. It extracted 2,4 million dollars from players, cause that money goes to the team directly and indirectly through the DAO. It doesn´t show up in the eco-system. Money only comes into the eco-system if people buy from the secondary market with external funds.
ОтветитьWere coming back to ATL
Ответить🐼🐼
Ответить🙏❤️
Ответить