In the past 10 years, Linux gaming came from a painful experience to a reality,
with competitive performance, smooth experience and even an ArchLinux based
handheld device, the Steam Deck.
This progress was made possible by the effort of a strong community working in
different parts of the stack, from Wine, userspace graphic drivers and finally
the kernel.
Gaming workloads have been pushing Linux development to tackle bottlenecks and
enhancements never seem before. In this talk, we are going to cover the
progress made to enhance game performance from the kernel side, current work
and next challenges.
Slides available at
https://www.slideshare.net/igalia/hacking-the-linux-kernel-to-get-moar-fps
(c) FOSDEM 2023
4 & 5 February 2023
https://fosdem.org/2023/schedule/event/kernel_fps/
Тэги:
#igalia