Next-Gen Pixel Art - Legacy Devlog #20

Next-Gen Pixel Art - Legacy Devlog #20

aarthificial

4 года назад

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@aarthificial
@aarthificial - 03.05.2021 04:29

Thanks so much for all the nice comments, you are amazing!

FAQ

Will you release this Renderer?
Yes! Unfortunately not in the nearest feature. The main reason is time. For those of you who are new here: I'm working full time while getting my degree while developing Astortion and there are only so many hours in a day :(

Is this a new technique?
Yes and no. I was so focused on the whole parallax thing that I didn't realize applying it to a single layer was a technique on its own. And that it had been used in many different games already.

How did you get the idea?
At first, I simply wanted to pixelate 3D objects.
3D objects pixelated in perspective flicker a lot when moving.
I was able to solve that for orthographic projection though.
The problem with perspective is that objects at different distances appear to be moving at different speeds.
To solve that I would need to pixelate each distance separately.
That's not easily doable with 3D objects.
But in classical 2D parallax, objects are already nicely grouped by the distance from the camera.
And then it clicked.

How did you implement that?
It's a custom renderer for Unity's Universal Render Pipeline, designed after the built-in 2D Renderer.

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@leeamstark0
@leeamstark0 - 29.01.2025 03:05

Are you indie??

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@jinchoung
@jinchoung - 21.09.2024 09:46

hmmm... not sure why you're hung up on smooth camera. i think the pixelated one looks just fine. always bugs me when i see "pixels" rotating. wtf....

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@XoIoRouge
@XoIoRouge - 27.04.2024 12:57

Is it just me, or is your voice like... super sexy? 👀

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@jayleo500
@jayleo500 - 14.04.2024 00:31

Bro I know im A little late to this, but I was just trying to solve this issue. poping the camera to match the pixels is such a good idea. And now i feel dumb. Cool stuff!

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@StAbPdd5793
@StAbPdd5793 - 28.11.2023 16:10

man we should combine retro and modern things more often

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@Anonymous_Devs
@Anonymous_Devs - 20.10.2023 15:18

dam i wonder the end game how will it look

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@svenpeace9041
@svenpeace9041 - 22.09.2023 05:28

isn't this what the URP Pixel Perfect Camera already does??

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@Alex5000148
@Alex5000148 - 13.09.2023 12:01

As far as I know, Godot has this feature out of the box

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@theoneechanman
@theoneechanman - 13.07.2023 04:13

This is amazing! I'd like to try a replicating this in my own unity projects, but I've never done custom renderers before. I imagine there are plenty of other cool things you can do once you start digging into it. Any tips on where to start?

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- 24.04.2023 14:57

Isn't this pretty much how it was done (for the purpose of scrolling performance) in Commander Keen and many of the SNES games?

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@darkmoon4328
@darkmoon4328 - 17.04.2023 11:43

Wich programs you are using

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@treymtz
@treymtz - 16.04.2023 04:13

God this is sooo GOOOD

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@voidx5716
@voidx5716 - 11.04.2023 03:53

you just keep getting cooler and cooler lol

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@Arctan95
@Arctan95 - 06.04.2023 02:54

I set up something similar recently in UE5 with a perspective camera - scaling the parallax layers with regards to the FOV (as unreal doesn't allow for lit sprites in orthographic mode). This is such a cool implementation of this concept though. Really slick.

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@felixmueller7341
@felixmueller7341 - 04.04.2023 22:21

I don't know how this hasn't been done before?

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@uncredited_user2602
@uncredited_user2602 - 21.03.2023 10:20

Hear me out

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@LollyPoppi
@LollyPoppi - 15.03.2023 18:06

Your voice is always like "crakeling" or it's just for the video?!

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@MichaelJFroelich
@MichaelJFroelich - 15.03.2023 07:52

This does look gorgeous

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@demicatt
@demicatt - 09.03.2023 20:17

I can't wait to see the end result of this project!

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@mrscsi6472
@mrscsi6472 - 09.03.2023 09:31

This reminds me of a hack that MSX games used to give their games smooth scrolling. They would manually offset the entire screen by an amount to make it look like the entire screen was scrolling.

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@mariojimenezcontreras9341
@mariojimenezcontreras9341 - 07.03.2023 17:28

Hi! This is awesome, do you have any video that explains how to make a custom renderer?

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@vizzini4079
@vizzini4079 - 23.02.2023 05:35

I don't do pixel art, but I play videogames and I am enjoying this series very much!

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@peytoia
@peytoia - 23.02.2023 02:38

this is so fucking cool

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@Simoxs7
@Simoxs7 - 22.02.2023 16:26

While this is and looks amazing, I personally dislike the modern style of pixel art. Especially rotation bothers it feels disconnected and not „genuinely“ pixel art

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@someonesgenericfish0
@someonesgenericfish0 - 20.02.2023 05:39

Opinions on Crosscode?

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@candylide
@candylide - 16.02.2023 14:44

I wish my stinky brain could understand this, but maybe in the future after I get more experience I'll be able to do cool stuff like yours
Thanks!

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@HighTher3
@HighTher3 - 14.02.2023 03:36

I would like to add another group to that, being the dead cells style where 3D images are used with a pixelated filter over the top. It's jarring to me. I'm currently playing a game called Deaths Gambit, they seem to have done the same as dead cells and it jumps out at me often. Static images shouldn't have a line flicker as you move. Though it's bugging me I am going to finish the playthrough. Also when the line is broken on the edge of an object.

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@charliebrothug
@charliebrothug - 11.02.2023 03:28

Cool trick. But I can't understand how you can rotate character without pixel perfect if whole game rendered 1:1 and scaled to the screen? Or each layer has own render resolution?

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@patrickdwyer320
@patrickdwyer320 - 26.01.2023 13:43

holy f*** I found a unicorn... for real man, truly, thank you, thank you for this gift. Can I ask your name? All of us should know your name

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@vikingzeppelin
@vikingzeppelin - 25.01.2023 03:26

Now can you show how to duplicate these shader procedures in godot?

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@drakesayshi3321
@drakesayshi3321 - 12.01.2023 01:10

what is the actual name for the retro style? i cant find it anywhere

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@cringeworthybears5500
@cringeworthybears5500 - 08.01.2023 20:46

Can anyone point me in the direction to learn how to do this? I use pixel perfect camera in Unity and I want different pixel grid behaviors for different layers and it's driving me insane lol.

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@VandalBeats
@VandalBeats - 06.01.2023 13:28

Hey, I implemented this and it works, however I snap to pixels by dividing the position by the asset ppu then rounding it and multiplying back by ppu, however I get blurry sprites on any value that's not 100, my actual ppu is 48

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@fabiofanf3e813
@fabiofanf3e813 - 03.12.2022 17:11

dude out here reinventing pixel art for the 2nd time

this guy is about to create the uraiun equivalent of pixel art

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@-aexc-
@-aexc- - 14.11.2022 00:18

it really bothers me when Stardew has different size pixels it looks terrible

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@Gejam_GameDev
@Gejam_GameDev - 10.11.2022 16:02

Are you still working on it. I really want to try it

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@GradientOGames
@GradientOGames - 20.10.2022 13:06

Now to get my monkey brain to remember this...

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@syntheticperson
@syntheticperson - 09.10.2022 09:47

cool

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@MrMehlo-qy7fd
@MrMehlo-qy7fd - 03.10.2022 00:03

this man needs to work for someone. No, Someone should work for him

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@SuperNabot01
@SuperNabot01 - 30.09.2022 15:16

Looking at your work just light a flame inside my heart each time . Truly Inspiring and beautyful :)

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@KwidzaxD
@KwidzaxD - 28.09.2022 22:03

Love the accent.

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@andrascsoka6093
@andrascsoka6093 - 18.09.2022 11:14

What is the best pixel art maker app?

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@ULTRADARKSETH
@ULTRADARKSETH - 14.09.2022 15:06

Great video. I have massive Jitter effect using Unity's Pixel perfect Camera and enabling the Upscale Texture option. Wish I know how to do this. Should solve many users issues

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@AreThereGhostsOnMars
@AreThereGhostsOnMars - 02.09.2022 10:16

Wow. This is brilliant

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@GreenBlueWalkthrough
@GreenBlueWalkthrough - 12.08.2022 00:02

Thanks for this and man I just foun the perfect render style for my game concpt imagne I'm work on right now thank you... Which I only knew of the retro style before this video now I am a convert of the unfied style thank you.

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@cartographercorinfer2971
@cartographercorinfer2971 - 04.08.2022 12:55

Pretty sure these are some of the best explanatory videos I have seen... Extremally niche, but still frustratingly underrated

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@realdonutking123
@realdonutking123 - 02.08.2022 06:03

holy shit dude that is sick as shit

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