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Amazing vid
Ответитьbabe wake up new shampoodleFM DD1 character guide
ОтветитьBabe wake up new Shuffle guide dropped.
That aside, HM is one of my favorite heroes to run, happy to see a guide on him.
DD1 2022 guides... Let's go!
ОтветитьAmazing visuals
ОтветитьI'm really glad you continue to make these videos, as I'm just now getting into DD1. I watch your Provisions video basically every dungeon run I go on, haha.
ОтветитьI always enjoy these and I'll definitely give Let there Be Blood a whirl; personally I enjoy The Huntsman Corp. I'm looking forward to your Abomination guide; he's the only character I can't really get a feel for.
ОтветитьYou forgot the most important detail about HM. He protects the doggo when he gets hit because she's a good girl
ОтветитьThe new enemy mods make him borderline perfect.
ОтветитьHe's done it! Finally my favorite good boi (or girl) gets their spot. <3
ОтветитьSo the dog is basically a bow.
I still struggle to efficiency guard people with HM
4 hound master with hounds Harry spam
ОтветитьDamn i thought this wss DD2 😔
ОтветитьThe only thing I dislike about houndmaster is how he interacts with Vvulf's bombs. When if you dodge the "Bomb's Away!" You still get the bomb falling and the explosion is basically undodgeable. Why D:
Let me use my boi to help others
its finally here lets gooo!!!
Ответить7 hours ago? I'm late!!
ОтветитьA good guide as always! I'm looking forward to Abom guide, especially beast mode Abom!
ОтветитьShuffle i love you
ОтветитьThe additional debuff chance is insanity. I've been playing this game on and off for many years, and I love running the houndmaster on certain teams.
I never ever ever noticed the increased chance on the ability text. I just always thought "Damn, this dog is REALLY hitting those debuffs, he's missed like 5 times over his career".
Love to see this content still going strong.
See you next time!!
ОтветитьHappy this series is still going, started another DD game, and your guides helped a lot, thanks so much man
ОтветитьI don't think Houndmaster's guard works the way you described.
The guard duration doesn't tick down when his guarded target takes a turn, it ticks down when HM takes a turn, INCLUDING the turn he uses Guard Dog. You can see this by mousing over the "guarded by HM" icon below the guarded ally. When you do this you'll notice that immediately after hitting Guard Dog the duration will tick down from 2 rds to 1 rd. Basically the guard functions similarly to a self buff for the HM, not his guard target (in terms of duration). So even though it technically lasts 2 rds, it effectively only lasts 1 rd. This means if you plan on dodge tanking with HM you need to use Guard Dog every single turn.
Unfortunately this means that HM has to do nothing else but spam Guard Dog in order to maintain his guard on an ally, because if he does literally anything else the guard will wear off.
You can try this out yourself by using Guard Dog and then on the very next turn use any other skill and you'll see the guard wear off immediately.
I hope this wasn't too confusing.
I saw the the thumbnail and for a split second i tought that this was a confirmation for him in dd2 😞
ОтветитьAH YES DD1 DA SUPERIOR VERSION OF THE GAME
Ответитьi've found that none of my lepers ever miss, but my houndmasters always do, almost like their stats were swapped ; - ;
ОтветитьIn my experience Eldritch Slayer and/or Beast Slayer are his best quirks. It makes up for his low accuracy against those enemy types.
The Spiked Collar is his best damage trinket with Evidence of Corruption as his best utility trinket. The Lawman’s Badge is easily outclassed with the Slayer quirks & the Spiked Collar trinket. The 30% bleed increase is actually the best part of that trinket.
Lick Wounds is useless in champion dungeons. His utility & damage far outweigh any use Lick Wounds would have. Using Blackjack to prevent damage or Guarding someone to increase his dodge is a better form of healing than his self heal. In fact, even in Bloodmoon champion dungeons, if you know what you’re doing you’ll take little damage in the first place.
Thank you Shuffle for continuing this series. I’ve spend hundreds of hours listening to your videos & they’ve given me the building blocks to overcome every challenge of this game.
Thanks.
ОтветитьI am just wondering what dog breed I need for a hound master cosplay. Irish wolfhound is the closest I can think of
ОтветитьGreat video as always! I still love seeing these although I don't play dd anymore
ОтветитьFor a moment of blissful ignorance I thought they finally added him to the second game
ОтветитьThe only reason why the guard lasts 2 turns is because it gets reduced by 1 as he uses it so it's pretty much only 1 turn of guard.
ОтветитьThink you're grossly overselling Cry Havoc. A moderate stress heal that you cannot target and doesn't always work is straight up terrible at any level.
ОтветитьDo you get 2 dog treats per HM or just 2 period? If 2 per HM, do they stack or each 2 take a slot?
ОтветитьCan you stack protect me and guard dog? I have wanted to try but am kinda scared
ОтветитьGot a lvl 3 houndmaster with Hot to Trot. I've lost two houndmasters throughout my playthrough. I can't lose another one. I forbid his death.
ОтветитьAs an actual gendarme, this char feels great to play :D
ОтветитьYeah, lost a pretty good legendary shieldbreaker on the first death door hit simple because of shorter guard duration of HM.
So you're not alone.
I had some decent fun with the "Marked for Death" team: Arbalest, Occultist, Houndmaster, and Bounty Hunter. Everyone can place mark, most can use it, two healers, two stuns.
ОтветитьIs it possible to only use 4 HM? He has everything! A skill to hit everyone, stress heal, self heal and mark. This character is crazy good
ОтветитьEven the Chief was in on it..
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