As a follow-up to my Aladdin / Cel animation video I decided to give the Donkey Kong video a huge overhaul. Both videos will be part of a mini series about the influence of technological advancements in tools and development processes in 16-bit video games. Part one: Cel animation, Part two: 3D packages, I'm planning to do a 3rd video eventually. I've also added Killer Instinct (one of my favorite arcades games ever) and the awesome Donkey Kong Country 2 to this video.
If you want to learn more about DKC check out this great interview with the Donkey Kong Country team by Shesez:
https://www.youtube.com/watch?v=TwWHzilbQ34
///Support the channel:
All your views, likes comments and shares are really appreciated! My making of videos are part of bigger project. I set up a patreon for those who would like to financially support it:
https://www.patreon.com/strafefox
Narration by Steven Kelly
https://www.youtube.com/user/StevenMKelly
//Music and Sources
For the complete track-listing with time-codes skip to the end of the video
Sources used for this video are also listed there.