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I remember watching Pink Floyd's P.U.L.S.E DVD and it's mixed in Q-Sound, so I positioned myself in the sweet spot and there's sounds coming from all directions (so it seemed, because it's audio tickery of course, making your brain believe the sound's all around you), but what sounds WERE actually coming from the back? Simple: the crowd of course and the special effects, like birds, helicopters, money, bells, NOTHING ELSE!! The music came from the front, as it should be!! I've not heard music in Atmos (yet!), but I doubt I'll like it. Like Mike Oldfield once said: "we're just like animals and when sounds are coming from the back all of a sudden, we tend to turn around instinctively, that's why I don't like 5.1 mixes." He did actually remix a lot of his albums in 5.1, but he didn't really like it. It's a contractual obligation for him to do so. As many people say: Atmos: great for games and films, but for music: nah!!
ОтветитьI understand hearing music behind you for movies but not music
ОтветитьI don’t think music consumers will be impressed with Atmos. Most people listen to music because they like the lyrics or the artist has a type of image or style. Engineers care about this stuff way more than the general public.
Ответить"music isn´t the entertaining world".. ok
ОтветитьDOLBY ATMOS. IT'S A GIMMICK...No wonder why all the big labels jump on Dolby Atmos, giving them the opportunity to sell the same music once more.......
ОтветитьIs Dolby Atmos good for in ear headphones for music purposes?
ОтветитьI love Atmos an apple AirPods max
Ответитьthis is Apple's mentality, trying to force their hardware and software onto everyone and now forcing dolby atmos onto people most certainly for gain of profit for them Apple needless to say. being able to hear it on headphones (it's impossible) is gaslighting from Dolby and Apple.
ОтветитьThis tech is suppressed because the applications it can be used for.
If its somethjng people are too familliar with it wons have the surprise attack effect.
For all the screams Alexa will record as sky net ends human flesh using smart tech we bought ourselves.
It's simply not required for music.
ОтветитьLove your video. But speaking in literally one key tone the entire video is little bit tiring and distracting.
ОтветитьThis was so technical I saved it under Science&Reference group.
Ответитьstereo for music till i die!
ОтветитьBalanced and Stereo is the best for Music
ОтветитьWhat music streaming service and what headphones should i use for the best audio experience?
ОтветитьYeaaah naaah, not going to happen. people struggle to listen to a track all the way through in mono or headphones, they're not going to care for it, modern listeners are not blown over by music like they used to be as it was a big part of the culture of the 60s to 2010s etc.. 85% of listeners wont give a rats about atmos, especially for music. Music reached a homeostasis with stereo, thats as far as it needed to go, this all sounds like new tech to over optimise something that doesnt need optimising. Yes I understand that it doesnt have to stay like that but it works. What value for money will atmos bring to the 80% of listeners? Im guessing SFA. Most people wont hear an atmos mix and think yeah i need more of that, humans are too simple and will revert back to simplicity. It is the music listening equivalent of the occulus or the google glasses or apple vision etc...
ОтветитьThis didn’t really age well huh? Only a year later, and atmos is pretty much dead. Gone from few enquiries to literally zero. Complete silence. The consumer simply does not care, and so in time the labels don’t either.
ОтветитьThis reeks Dolby hunting for licence fees on new TV sets. I get shivers thinking that 1cm deep OLED TV will try to deliver Dolby Atmos audio......
A proper 3.0 setup with 100kg of B&W, JBL, Canton speakers from 2000 or such bought on a budget, with a premium second hand Dolby 5.1 Digital receiver (Onkyo from 2001 at 2000€, now 100€), playing 384kbps compressed 48kHz/20bit Dolby 5.1 AAC from the junkiest DVD player over optical-out will sound WAY better than ANY Dolby Atmos certified TV by itself.
When you say the stems get sent for mixing you mean the multitracks?
ОтветитьIn the old days. You mean back when you had work unlike now. Public humiliation and desperation are re common ground on social media. I doubt you'll ever get a label job again.Being in a studio with you would be painful.
ОтветитьMixing in Atmos or immersive surround sound is plain simply awesome especially if like me you like customised speaker cabs. Suddenly you can have proper guitar/vocals and drums dedicated speakers and its sounds 100% better NO MATTER WHAT stereo system you used before. But I would guess for 99% of everyone else, its irrelevant until or till someone actually creates some half decent phone cans that recreate the 360 effect properly, if ever. As for Apple, there for eating and I have never and would never own anything they make or recommend cos like I said Apples are for eating
ОтветитьI think atmos music is not being asked for, and 99% of consumers are not and will not notice the difference or care about the difference for music.
ОтветитьI think atmos is silly for music. We've had at least 5.1 forever. And Ive not seen some big market for consumers begging for DTS or 5.1 music mixes... So I find it a stupid move for Apple to push this on music, and it was likely a contract thing, where atmos is looking to sell hardware.
ОтветитьIndependent feature film / TV show producer here. DOLBY LABORATOIRIES: They were A1-Okay until 1995. Still all right until 2005 or so. Not so much afterwards. DOLBY ATMOS: Not worth the breath talking about it. APPLE MUSIC, SPOTIFY, LABELS: They are the ones deciding on the technology? Forget them, then. Resist.
IMMERSIVE MUSIC: We have a music listening room in which we have 4 identical 3-way midfield-range studio monitors arranged in a perfect 4.0 Quadrophonic surround matrix. Sometimes 4-channel discreet, most often 2+2 "Faux Quad" mix. Tried music in 5.1 as well, sounded like crap. Same with Atmos. That is really, really bad. As most of the times, there are no musicians playing whilst nailed to the ceiling, you know. We do deliver the shows in 2.0 and 5.1, BTW. Mix in 2.0, then auto-generate the 5.1 surround variant, is all. Simple, really.
Same as always. 3D mixing doesn't add a thing and can defocus a punchy band mix. People have tried to bring it in for 50 years. Trust apple to fall for it.
ОтветитьTheyre doing this because there are so many dodgy and amateurish sounding "home mixers" that are making music stale, boring and repetative. but in all fairness with todays music for every decent band there are 10 crap ones
the fact that apple are rating music on what technology made it says something about the company, yes they stink.
Hi!
Were you at NAMM in April? The diff tween Mastered Atmos and not is astounding! Neumann speakers and great artists/engineers can help sell the record/Blu-Ray/Apple Music. Sony is not supporting Atmos in PS5-mistake! They have Tempest and 360. Regardless, Immersive is being embraced even by friends who thought it would be over last year!
Prob is, sounds awful in high end sales boutiques if not set up well! At NAMM, Chuck Ainslay mixes sounded incredible, while in LA royal sales place, we walked out in shock.
Mixing in phones binaural Not same as a room full of great speakers! For me, I love it and dived even deeper…Bottoms Up!
You called tracks stems?
ОтветитьI have a question about using Dolby Atmos as a tool to look into a proof of concept for object oriented live music delivery in large live venues.
The problem we are addressing is where the venue needs multiple speakers to provide the required SPL, detail can be lost. For example, many musicians report that, when playing large venues, they have to simplify some of their parts because the more complex elements of the music get lost in these performances.
The assumption we are making is that the brain has difficulty in processing the multiple path lengths of the audio from the line arrays.
The brain can handle multiple path lengths, and does so every time we are in a room. The assumption that we want to test is that the brain of the average audience member is not familiar with the multiple path lengths from a line array and has difficulty processing this information. This produces the result that clarity is lost on the audience.
The solution would be to have single speakers for each performer. Then have multiple speakers in the venue, preferably at the walls of the venue where the audio for each performer is delayed by the path length from each performer to each loudspeaker. d&b audiotechnik have already been doing something similar to this for several years for theatre productions.
We want to test our assumption. It is possible that this problem is due to different issues such as bad acoustics, for example. So rather than write our own code to test this, it would be good to use something like Dolby Atmos or Ambisonics to provide the calculations for delay for each object (performer) to each speaker. We would not need to use the ceiling speakers for this just the side and back speakers.
The question is: can Dolby Atmos provide a condition where we can align the delays from each object to produce a coherent waveform from each loudspeaker in a live venue?
Given that cinema theatres have different dimensions, does Dolby Atmos provide a way of dealing with these delay calculations? Or would we need to place our speakers in specified location? Which would not be a problem for us, we would just stick to the specified placements of the speakers.
The main argument against using distributed speakers is that the many speakers will interfere with each other. It is possible that d&b audiotechnik has already proven this to be wrong, but it would be good to prove this ourselves for the case of live music with our loudspeakers, which have been designed with this issue in mind.
The other questions we need to answer are, does the audience or performers care about being able to solve this problem? It’s better to find the answers to these questions by using someone else’s software rather than writing our own.
It's just a way of weeding out the Bedroom Artist.. To thin out the music producers. And make it easier for them to find an artist to use for film.
ОтветитьTo be honest. I see no future for 5.1 and so on. Why? There's only ONE position where somone can hear 5.1 clearly. For cinema total crap. And at least to me: I've never had an wow-effect. It's more like an funny experience. I love stereo. But I personally don't like 5.1. I understand that industry is seeking for new ways to make profit. But I believe we'll come back to stereo what makes sense as we have two ears.
ОтветитьSilly me I treated my living room to get a good sound, but now I have to strip it all to get "reflections" from walls by an atmos soundbar.
You know what?
LOL, just LOL.
"We have binaural headphones".
I have yet to hear some 2nd and 3rd dimension on my headphones, including my monitor ones... Logic Pro atmos renderer just doesn't do it. I listened to several atmos new tracks on apple music with my normal headphones, dolby atmos set to auto, and it's always mono-dimensional as stereo; sometimes it sounds like a glorified stereo and maybe that's what makes it "sound good".
Now, headphones take the majority of the listeners' share; the rest is cars and home hi-fi. The latter: you'd have at least to buy an atmos compatible setup. if you don't want to spend a royal amount of money for a proper multi-speaker set-up, It seems there are soundbars that can actually do the atmos rendering, for movies at least, but music? "When I listen to music, I usually do it by sitting in the middle of my living room and standing still" said no one ever. About cars, I have no experience with it but it's a car after all, where the engine/wheels/wind rumble screws up the sound anyway. Like listening to a mutilated sound in 3D... Does anyone really rely on their car to get the best sound experience?
It's fine for movies and games, but for regular music and especially dance music this is absolutely useless.
ОтветитьWe were at the Dolby Vine Theater Hollywood for their Atmos demo. Their sound system is very hard and harsh. We didn't care for the mixes, which they were proud of. They have hard marketing for music after copying Aura.
ОтветитьDolby Atmos is just binaural stereo - and that has been around for many, many years. Only 0,001% of listeners is going to place overhead speakers and all the rest to hear true Dolby Atmos. It sounds to me like all the influencers have been bought to promote Dolby Atmos.
ОтветитьNo
ОтветитьLeave Atmos where it is--in the theatres. We only have two ears. Stereo is more than you'll ever need. Music lovers love music, not gimmicks. When big corporations are pushing something like this that hard, you know it's about cash, and nothing but cash. This will not only not make music better, it will make worse--that is, if it can even be called music.
Ответитьthe feature is immersive.. for the pure selling marketing & gatekeeping and money making machine industry!
ОтветитьStreaky, I disagree. This is a fad that will go away. Dolby just wants more money, basically.
ОтветитьHow is the artist supposed to make money off atmos?
Bands make most of their money through live shows or physical merchandise. Tshirts vinyl cds etc
Kind of weird....I buy Xbox wireless headset and without dolby acces they are shit...cracking sound coming from first day of using it..then I buy a second one and same shit..then I change on Dolby atoms in settings and they start work fine..sadly if they make headphones like this to force you to buy Dolby acces
ОтветитьWhen you say a limiter is applied, are you conceding that clipped, hard limited loudness war victims is just way it is done? I am not a mastering engineer but know enough to know most modern recordings are trash with no DR and hard digital clipping all over the place.
ОтветитьA world that embraced cassettes and rejected quad isn't going to give a hoot about atmos. Atmos is just all about the money. Lots of money to be made with all the hype. Its being subsidized by the industry, not profitable from the public. The public isn't going to care.
ОтветитьAtmos is useless for cassette vinyl cd becuase they don't supported (or for analog format: limitation). Also these format (especially vinyl is rising again) are the most popular formats for physical media. SACD, DVD-Audio, Quad vinyl all failed.
ОтветитьFor artistic and aesthetic reasons, I currently mix every project in mono in an untreated and abandoned school bus. If I update to an Atmos rig, could I focus every track to the exact center of the listening cube and perhaps induce some kind of mega-mono-audio-singularity that results in a black hole. That would be worth the 10 extra monitors (plus 1 sub).
ОтветитьThe future is stereo compatable mono ......on vinyl........hey,the customer is always right!
Ответитьar you elan musk
ОтветитьQuestion: Should I include the stereo FX busses separate for Atmos MASTERING? As in, stuff like the reverb and delay sends. OR print the effects into the stems?
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