The Power of Loading Screens #robloxscripting #howto #scripting

The Power of Loading Screens #robloxscripting #howto #scripting

ByteBlox

1 год назад

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@milkedRat
@milkedRat - 22.12.2023 03:53

jump in the

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@mapkidd
@mapkidd - 22.12.2023 10:19

made this, works amazing. better than any of those 50 minute tutorials made by 8 yr olds

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@SoccerballAnim
@SoccerballAnim - 22.12.2023 12:19

this is really nice! i added a skip button off of this, just make a text button, local script inside the button that destroys the loading ui when its pressed

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@tnrgaming344
@tnrgaming344 - 22.12.2023 19:30

Bro lua is just better than Java. I have personal beef with Java

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@scoopshort
@scoopshort - 23.12.2023 02:00

I hate loading screens

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@sebastieniguess
@sebastieniguess - 23.12.2023 02:07

loading screens w

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@artmemer2312
@artmemer2312 - 23.12.2023 04:02

Why is my man asking for emails

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@TheLazyEdition
@TheLazyEdition - 30.12.2023 05:50

I will giv yuo my maile

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@someoneslamp
@someoneslamp - 01.01.2024 20:57

Why are you using ContentProvider to preload BaseParts? That doesn’t do much of anything and adds more unnecessary assets to load. ContentProvider should be used on textures, images, and asset/content ids.

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@zubedube
@zubedube - 08.01.2024 15:50

Gonna try making this into a percentage

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@Steelxfaze
@Steelxfaze - 10.01.2024 01:01

this was rlly helpful, thanks!

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@frog_chair
@frog_chair - 07.02.2024 00:51

nah, instead make your loading screen just a 10 second progress bar that literally just waits 10 seconds instead of loading to become a menace to society

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@icebergman2008
@icebergman2008 - 09.02.2024 16:06

Made this, works amazing, I've also added a skip button and a progress bar to the script so the loading screen its a little bit better. Thanks for the tutorial

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@tricky83
@tricky83 - 07.04.2024 09:20

No wayyyyeyeyeyyeyy
I'm trash at making codes cause idk to code

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@kumokity
@kumokity - 20.04.2024 02:31

Why tf are you loading the entire game? Loading screens are supposed to be used to load CRITICAL or ESSENTIAL/Main assets of the game. If you use the ContentProvider to load the whole game that would just be useless because Roblox already does that when starting the game.

And no, please don't try to also load the entire Workspace. That is also a waste of time, and if there is any MeshPart in workspace and your client just refuses to download into the cache/load it, it will make the percentage or the loading screen stuck forever at some state. That is caused by PreloadAsync because it keeps looping into the same asset until it's loaded which is completely useless in the case I'm talking about which would make the Loading Screen stuck.

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@RaineBlox
@RaineBlox - 23.01.2025 20:19

Im the first comment in 9 months!

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