Kaze Emanuar

How we BEAT the Limitations that defined the N64s Artstyle Kaze Emanuar 474,641 1 год назад
FIXING the ENTIRE SM64 Source Code (INSANE N64 performance) Kaze Emanuar 3,074,060 3 года назад
The Nintendo 64 has more RAM than you think Kaze Emanuar 284,823 5 месяцев назад
How Optimizations made Mario 64 SLOWER Kaze Emanuar 793,924 8 месяцев назад
Finding the BEST sine function for Nintendo 64 Kaze Emanuar 361,765 1 год назад
How Modders fight Mario 64's Biggest Problem Kaze Emanuar 152,693 1 год назад
Mario 64's Physics are not perfect Kaze Emanuar 337,174 2 года назад
Why Devs NEED TO know about Render Matrices! Kaze Emanuar 119,553 10 месяцев назад
Super Mario 64 Randomizer Part 1 - BOB & TTC Mega-Man2520 21 2 дня назад
Mario 64 breaks after 7 days (And also after 4.5 years) Kaze Emanuar 583,714 1 месяц назад
The REAL Reason I'm Rewriting Mario 64 Kaze Emanuar 239,361 6 месяцев назад
Optimizing with "Bad Code" Kaze Emanuar 265,481 1 год назад
How I made the most beautiful N64 Level Kaze Emanuar 424,566 2 года назад
The Problem with the Grass in Mario 64 Kaze Emanuar 463,283 2 года назад
The Folded Polynomial - N64 Optimization Kaze Emanuar 263,648 1 год назад
The Genius of the N64's CACHE Instruction Kaze Emanuar 178,097 5 месяцев назад
Low Poly is OVERRATED Kaze Emanuar 432,700 1 год назад
Why was the Nintendo 64 so Blurry? Kaze Emanuar 383,905 55 лет назад
64 Bits: Nintendo's BIGGEST Mistake Kaze Emanuar 314,204 1 год назад
I analyzed every Shader in Mario 64, Here's how they work Kaze Emanuar 236,579 2 месяца назад